![]() ![]() Outside of these details, we still don't know a whole lot, but I like it that way. We also know that Billy is a 19th-century adventurer-for-hire who travels around the world exploring supernatural phenomena while trying to survive, with the overall aim being to fill an encyclopedia of sorts of creatures and occurrences. There's no fast travel in Little Devil Inside but, from what we've seen, exploring and traveling appear to be part of the fun. ![]() Following the event, a PlayStation Blog post (opens in new tab) explained that, regardless of the mission at hand, Billy will be able to explore the world map either on foot, on mule, in vehicles, or on a train. ![]() While the trailers have been somewhat confusing but brilliant, outside of State of Play there has been some light shed on Little Devil Inside. It's utterly bizarre and, as someone who is usually pretty invested in the narrative, I don't even care what the story is - I just want to jump into this gothic, occasionally miniature world. The trailer moves quite quickly after that, not telling us too much but revealing sandy and snow-clad worlds, a cooking feature, and. We then cut to Billy fighting angry marshmallows that look like they've swallowed a bunch of magician scarves, with the narrator telling us that, since the mansion incident, stuff like this keeps happening to Billy - poor Billy. The trailer quickly moves on after that, but that moment appears to be the kick-off of the story. We see this as Billy goes to the mansion, which simply screams "horror movie", with tight-angled views and tentacle-like scribbles across the wall, before being tricked by what seems to be the owner who pushed him into a pool with a monster. The aesthetic overall is beautifully niche, adding a wholesomeness to a game that seems to embrace its dark side too. Instead, it appears to adopt a more real-time third-person gameplay view, which in itself is also unique, with the characters looking almost figurine-like. The main gameplay isn't like this though. On more than one occasion, its creators have spoken about the enormous number of creatures and places that there will be, and they have assured that it will last between 20 and 100 hours depending on the number of secondary missions that we want to do.Billy can interact with the other large (in comparison to the other elements of the world) people and encounters he comes across, with the trailer showing him asking an old lady for directions and trying to move some sheep out of the road. The game not only wants to stand out for its aesthetics, which also, but also always attracted attention for the daring and ambitious of its proposal, which had nothing to do with the budgets he handled. Along the way have been the versions planned for consoles such as Xbox One or even Wii U. It seems that Sony has had something to do with its return, since its developer, the Neostream studio, has wanted to thank the company for the support and has assured that only thanks to PS5 will they be able to offer what they had proposed. Little Devil Inside was financed in 2015 through kickstarter, but its development had many problems and in 2017 it disappeared without a trace. We will be an adventurer who travels the same to write a bestiary and do his own university research, which will lead us to face the danger again and again. A kind of “alternative Europe” in which myths and legends flourish. In it, we will have to learn to survive in a “semi-open” world that is riddled with biomes, monsters and threats. ![]() The game is an ambitious project packed with action and RPG and survival elements. That’s why we were so happy to see that he had risen during the official presentation of PlayStation 5, in which he showed a new trailer and announced his future arrival on PS5, PS4 and PC. Originally announced in 2015, Little Devil Inside is one of those indies that hasn’t had an easy time. ![]()
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